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Siege Soundwave's official lamppost mode is hidden on the box, plus new codes

Transformers News: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes

Wednesday, March 6th, 2019 11:39PM CST

Category: Toy News
Posted by: Emerje   Views: 38,812

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By now you're probably familiar with the hidden codes and images on the sides of of some War for Cybertron: Siege boxes that can be found through the use of UV lights. For the most part the light only reveals added details to the character art, faction symbols, and the character's name. But for the first time we're getting a true Easter egg hidden on the box.

Thanks to TFW2005 user Robots78 we're seeing official line art for Soundwave's lamppost mode behind the code "lamppost" in Cybertronian. This is the first time Hasbro has officially depicted the lamppost mode, though it was also hidden in the display diorama at New York Comic Con, but at the time it just seemed like John Warden was having a little fun with the figure. Incidentally, wave mate Starscream's code is "null-ray".

Transformers News: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes

But that wasn't the only place the image was hidden. If you don't have a UV light handy then simply undo the bottom of the package as Hasbro also hid the image on one of the side flaps under there. For now the cassette player mode remains unofficial.

Transformers News: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes

Transformers News: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes

Transformers News: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes

So what do you think of the updated lamppost mode? Vast improvement or not as good as the original? Sound off in the Energon Pub forums below!
Credit(s): Robots78 on TFW2005

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Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013781)
Posted by Wolfman Jake on March 6th, 2019 @ 11:45pm CST
Jeddostotle7 wrote:
Hellscream9999 wrote:
Wolfman Jake wrote:That "goblin glider" pic of SIEGE Starscream hits home how much people are over-reacting to his transformation scheme. Yes, that's recognizably still Starscream if you pull off his wings, but he's supposed to have those on his back, along with his shoulder pauldrons. (Where did those go in this picture anyway? If you were going to pull them off for a specific look for the "glider," why not try to put them back on the robot mode?)

Why is it so weird that the part of the alt mode that most looks like wings on an Earth-mode airplane is what ends up as the iconic wings on Starscream's back? Let me put it this way. Studio Series Starscream is an AMAZING figure, and no one can deny it's the best rendition of that character we've gotten from the movies in toy form. However, its arms, legs, and much of its torso don't really form any appreciable part of the jet mode either. They just hide a little better underneath, as is the case with the vast majority of air and jet craft Transformers, but somehow that's okay? Who cares if you can pull off the top of the tetra jet and still have a Starscream that's missing several pieces of his silhouette while still having a head, a torso, two arms, and two legs?

Sounds like you're over-reacting; he's just trying to have some fun with his toy for kids; it's a humorous picture >:oP


I don't think Jake was really responding directly to that picture/post, more using it as a springboard to respond to the wider complaints about Siege Starscream.


Thanks, Jettostotle7, that's exactly what my intent was. The picture is funny. I just used it as a starting point to talk about my view of the figure in contrast to the issues other people perceive with it.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013782)
Posted by RodimusConvoy13 on March 7th, 2019 @ 12:02am CST
Did some late night toy hunting and found the wave 2 deluxes. Picked up Ironhide. He’s really cool so far. Only messed with him for 5 minutes. It’s like 1 in the morning. I-)
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013784)
Posted by Wolfman Jake on March 7th, 2019 @ 12:17am CST
RodimusConvoy13 wrote:Did some late night toy hunting and found the wave 2 deluxes. Picked up Ironhide. He’s really cool so far. Only messed with him for 5 minutes. It’s like 1 in the morning. I-)


When you're awake again in the morning, could you snap a few size comparisons shots, preferably with Optimus Prime and Sideswipe? I want to see how well Ironhide fits in between the two in terms of his height.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013786)
Posted by Inactive_____ on March 7th, 2019 @ 1:43am CST
That drift picture definitely piques my curiosity. I hope they do him in his red/white true Drift colours, rather than his Deadlock Decepticon body, so that he can finally join my Lost Light crew. (Go on Hasbro, make a Rung figure, I dare you. :twisted: )
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013787)
Posted by Nemesis Primal on March 7th, 2019 @ 2:06am CST
Gemstonegemini wrote:That drift picture definitely piques my curiosity. I hope they do him in his red/white true Drift colours, rather than his Deadlock Decepticon body, so that he can finally join my Lost Light crew. (Go on Hasbro, make a Rung figure, I dare you. :twisted: )

I'm personally the opposite: while I won't be disappointed or put off if they make it in Drift colors, I would prefer to get a new Deadlock, as the only official figure of Drift as Deadlock in existence so far was a Takara Legends figure, it would help fill out the Decepticon ranks, and it would work timeline-wise for him to still be a Con pre-Earth.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013788)
Posted by Carnivius_Prime on March 7th, 2019 @ 2:40am CST
leggy lamppost...
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013789)
Posted by Ironhidensh on March 7th, 2019 @ 4:16am CST
carytheone wrote:I got a question for you Siege Soundwave owners. Is the tape deck door damage painted on or molded in? Also is it on the inside of the door?



It is painted on the front of the door.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013790)
Posted by -Kanrabat- on March 7th, 2019 @ 4:38am CST
Soundwave's lamppost mode may just be a happy coincidence. One guy at HasTak fan-transformed it for fun and the crew said "AH! Why not?" and made if official. :lol:
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013792)
Posted by AllNewSuperRobot on March 7th, 2019 @ 5:15am CST
Gemstonegemini wrote:That drift picture definitely piques my curiosity. I hope they do him in his red/white true Drift colours, rather than his Deadlock Decepticon body, so that he can finally join my Lost Light crew. (Go on Hasbro, make a Rung figure, I dare you. :twisted: )



Image

I believe they already did >:oP

Old IDWverse continuity is dead, though. I doubt they'll go back to it in toy form now.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013793)
Posted by blackeyedprime on March 7th, 2019 @ 5:20am CST
I'm still picking a soundwave up (its hard to pass on any soundwave, I even had the titanium -but not the baynus sattelite, some lows even I wont stoop to :p) but if the bits fall off that easy like in the review it will be a big negative.

Would be nice if ehobby (or some one muuuch cheaper) did a G1 barricade, the not quite earth/cybertron siege car modes dont work for me. Howevever for siege springer id pick up an evil version if they go the deadlock route for him.

Starscreams alt looks better not attached to the body but mine will be in robot mode anyhoos with the classics being in jet mode (last time I transformed them the feet didn't feel healthy/under stress).
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013794)
Posted by AllNewSuperRobot on March 7th, 2019 @ 5:23am CST
Personally I would be interested in seeing The Masterpiece line handle Tetrajets. Given their pointless backpeddling to "cartoon accuracy" it would make sense to create a piece based on the Seekers very first appearance. Whereas people seem to classify SIEGE Starscream as a 'Shellformer', I doubt the same could be said for a MP equivalent.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013795)
Posted by Nathaniel Prime on March 7th, 2019 @ 5:55am CST
-Kanrabat- wrote:Soundwave's lamppost mode may just be a happy coincidence. One guy at HasTak fan-transformed it for fun and the crew said "AH! Why not?" and made if official. :lol:


Now, there are certain tabs for the arms to peg into the back of the lamppost mode. Whether they were added later or part of the official mold, or that the tabs coincidentally work with the arms is a bit of a toss up though
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013798)
Posted by RodimusConvoy13 on March 7th, 2019 @ 6:36am CST
AllNewSuperRobot wrote:
Gemstonegemini wrote:That drift picture definitely piques my curiosity. I hope they do him in his red/white true Drift colours, rather than his Deadlock Decepticon body, so that he can finally join my Lost Light crew. (Go on Hasbro, make a Rung figure, I dare you. :twisted: )



Image

I believe they already did >:oP

Old IDWverse continuity is dead, though. I doubt they'll go back to it in toy form now.


The same could be said about Cybertron, yet we’re getting Galaxy Force Prime. Or Beast Wars, or RiD, etc. just because they’re no longer making stories in that continuity doesn’t meant it’s “dead”.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013799)
Posted by AllNewSuperRobot on March 7th, 2019 @ 6:43am CST
Of course it does, lets be realistic here.
The comics have even less life/impact, outside of the medium, than the cartoons do. Another Optimus Prime doesn't mean anything in and of itself. It is just another alternate Prime, catering to a fetish. It doesn't mean Cybertron as a series is going to get a revival or recognition out of it.

Beast Wars had some Generations figures and a Sub-line in the Masterpiece collection. There is nothing beyond that.

RID is getting its 20th anniversary next year, who knows if HasTak will do anything at all for that?
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013805)
Posted by primalxconvoy on March 7th, 2019 @ 8:13am CST
GS20190307224938.gif


PicsArt_1551967491009.png


PicsArt_1551967693208.png
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013807)
Posted by william-james88 on March 7th, 2019 @ 8:28am CST
AllNewSuperRobot wrote:Of course it does, lets be realistic here.
The comics have even less life/impact, outside of the medium, than the cartoons do.


And yet we are getting a Marvel Comics UK Impactor.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013809)
Posted by AllNewSuperRobot on March 7th, 2019 @ 8:30am CST
william-james88 wrote:
AllNewSuperRobot wrote:Of course it does, lets be realistic here.
The comics have even less life/impact, outside of the medium, than the cartoons do.


And yet we are getting a Marvel Comics UK Impactor.



One character alone, does not invalid precedent. Also bearing in mind Impactor has appeared in other media since.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013813)
Posted by william-james88 on March 7th, 2019 @ 8:47am CST
AllNewSuperRobot wrote:
william-james88 wrote:
AllNewSuperRobot wrote:Of course it does, lets be realistic here.
The comics have even less life/impact, outside of the medium, than the cartoons do.


And yet we are getting a Marvel Comics UK Impactor.



One character alone, does not invalid precedent. Also bearing in mind Impactor has appeared in other media since.

Of course it does, it creates a new precedent. The point is we cant assume anything at this point. Anything can happen.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013814)
Posted by AllNewSuperRobot on March 7th, 2019 @ 8:48am CST
william-james88 wrote:
AllNewSuperRobot wrote:
william-james88 wrote:
AllNewSuperRobot wrote:Of course it does, lets be realistic here.
The comics have even less life/impact, outside of the medium, than the cartoons do.


And yet we are getting a Marvel Comics UK Impactor.



One character alone, does not invalid precedent. Also bearing in mind Impactor has appeared in other media since.

Of course it does, it creates a new precedent. The point is we cant assume anything at this point. Anything can happen.



As long as it is G1 >:oP
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013819)
Posted by no-one on March 7th, 2019 @ 9:33am CST
Emerje wrote:Image
So this has me wondering if any other images are hidden. Who still has boxes?
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013822)
Posted by william-james88 on March 7th, 2019 @ 10:02am CST
There is one thing I dont understand, that isn't the lampost mode we know, so whats the point?
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013825)
Posted by RodimusConvoy13 on March 7th, 2019 @ 10:08am CST
Wolfman Jake wrote:
RodimusConvoy13 wrote:Did some late night toy hunting and found the wave 2 deluxes. Picked up Ironhide. He’s really cool so far. Only messed with him for 5 minutes. It’s like 1 in the morning. I-)


When you're awake again in the morning, could you snap a few size comparisons shots, preferably with Optimus Prime and Sideswipe? I want to see how well Ironhide fits in between the two in terms of his height.


Hope this helps.

Image
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013826)
Posted by william-james88 on March 7th, 2019 @ 10:12am CST
RodimusConvoy13 wrote:
Wolfman Jake wrote:
RodimusConvoy13 wrote:Did some late night toy hunting and found the wave 2 deluxes. Picked up Ironhide. He’s really cool so far. Only messed with him for 5 minutes. It’s like 1 in the morning. I-)


When you're awake again in the morning, could you snap a few size comparisons shots, preferably with Optimus Prime and Sideswipe? I want to see how well Ironhide fits in between the two in terms of his height.


Hope this helps.

Image

Is that your photo? if you take a few more, I could make a nice news story out of that. I am sure others would be happy to see how well he fits with other figures.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013827)
Posted by Cobotron on March 7th, 2019 @ 10:13am CST
william-james88 wrote:There is one thing I dont understand, that isn't the lampost mode we know, so whats the point?

To be cute?

Rodi! That scale looks really good to me.
Also, I see your day starts a lot like mine. Playing with bots while the kids watch Trolls. ;)^
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013828)
Posted by Flashwave on March 7th, 2019 @ 10:18am CST
AllNewSuperRobot wrote:
william-james88 wrote:
AllNewSuperRobot wrote:Of course it does, lets be realistic here.
The comics have even less life/impact, outside of the medium, than the cartoons do.


And yet we are getting a Marvel Comics UK Impactor.



One character alone, does not invalid precedent. Also bearing in mind Impactor has appeared in other media since.

What about 2? We know a headsculpt at least exists for Hound to make him into Cybertron Defense Hot Shot. Now, whether that spare noggin gets used remains to be seen. But it exists, which implies strong intention.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013829)
Posted by Cyberpath on March 7th, 2019 @ 10:21am CST
RodimusConvoy13 wrote:Hope this helps.

Image


Wow, Hasbro has gotten pretty good with scale! I wonder if it's Hasui's doing, the success of the MP line, or just reading comments online.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013830)
Posted by RodimusConvoy13 on March 7th, 2019 @ 10:26am CST
william-james88 wrote:
RodimusConvoy13 wrote:
Wolfman Jake wrote:
RodimusConvoy13 wrote:Did some late night toy hunting and found the wave 2 deluxes. Picked up Ironhide. He’s really cool so far. Only messed with him for 5 minutes. It’s like 1 in the morning. I-)


When you're awake again in the morning, could you snap a few size comparisons shots, preferably with Optimus Prime and Sideswipe? I want to see how well Ironhide fits in between the two in terms of his height.


Hope this helps.

Image

Is that your photo? if you take a few more, I could make a nice news story out of that. I am sure others would be happy to see how well he fits with other figures.



I'm going to eat some lunch and then I'll work on that.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013831)
Posted by RodimusConvoy13 on March 7th, 2019 @ 10:27am CST
Cobotron wrote:
william-james88 wrote:There is one thing I dont understand, that isn't the lampost mode we know, so whats the point?

To be cute?

Rodi! That scale looks really good to me.
Also, I see your day starts a lot like mine. Playing with bots while the kids watch Trolls. ;)^



Gotta love Trolls. That show is hilarious. Probably my favorite out of the shows my kids watch regularly. Besides Star Wars Resistance. :-D
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013833)
Posted by william-james88 on March 7th, 2019 @ 10:39am CST
RodimusConvoy13 wrote:
Cobotron wrote:
william-james88 wrote:There is one thing I dont understand, that isn't the lampost mode we know, so whats the point?

To be cute?

Rodi! That scale looks really good to me.
Also, I see your day starts a lot like mine. Playing with bots while the kids watch Trolls. ;)^



Gotta love Trolls. That show is hilarious. Probably my favorite out of the shows my kids watch regularly. Besides Star Wars Resistance. :-D

I have been looking for a good kids show to have my kids watch that is not Peppa Pig. My favourite is Brave and the Bold but always glad to know there is more.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013838)
Posted by RodimusConvoy13 on March 7th, 2019 @ 11:01am CST
william-james88 wrote:
RodimusConvoy13 wrote:
Cobotron wrote:
william-james88 wrote:There is one thing I dont understand, that isn't the lampost mode we know, so whats the point?

To be cute?

Rodi! That scale looks really good to me.
Also, I see your day starts a lot like mine. Playing with bots while the kids watch Trolls. ;)^



Gotta love Trolls. That show is hilarious. Probably my favorite out of the shows my kids watch regularly. Besides Star Wars Resistance. :-D

I have been looking for a good kids show to have my kids watch that is not Peppa Pig. My favourite is Brave and the Bold but always glad to know there is more.



Will, I just sent the pics to your Seibertron email.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013839)
Posted by Nemesis Maximo on March 7th, 2019 @ 11:09am CST
AllNewSuperRobot wrote:Also bearing in mind Impactor has appeared in other media since.

Namely, the old IDW comics. >:oP
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013842)
Posted by william-james88 on March 7th, 2019 @ 11:39am CST
Fellow Seibertronian Rodimus Convoy sent us some lovely images showing that, as with Studio Series, Hasbro is doing varying sizes within the same class to have the best scale yet in terms of toys. Below you will see the latest deluxe released, Ironhide, next to bots from different sizes including deluxe Sideswipe, voyager Optimus Prime and leader Ultra magnus. As you can see, he is a bigger deluxe than Sideswipe, which fits with the generally accepted scale (an example of a screen shot can be seen below as well). And since Siege magnus was so G1 he didnt come with a hammer, we have a shot to show how Ironhide's can work with him for whoever wants some Magnus hammer action.

Let us know what you think!
Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013843)
Posted by Rodimus Prime on March 7th, 2019 @ 11:47am CST
Weirdly, I like the vehicle mode better than the robot mode. That chest bothers me for some reason. I'm fairly satisfied with the CW figure, even if it's not G1 accurate. Maybe once I see the Siege one in hand, it might change my mind.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013844)
Posted by william-james88 on March 7th, 2019 @ 11:55am CST
also, this proves that unlike what people were thinking, Ironhide is not a big deluxe, he is merely standard size

Image
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013845)
Posted by no-one on March 7th, 2019 @ 12:03pm CST
william-james88 wrote:also, this proves that unlike what people were thinking, Ironhide is not a big deluxe, he is merely standard size
That's what she said.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013848)
Posted by DecepticonFinishline on March 7th, 2019 @ 12:16pm CST
william-james88 wrote:also, this proves that unlike what people were thinking, Ironhide is not a big deluxe, he is merely standard size

Image


Yes. But. Sideswipe and Hound are smaller Deluxes. So, even though I, personally, see Prime Wars as a soft reboot of CHUG, I think we may be seeing a new standard in terms of size classes.

But I may be getting ahead of myself by considering Studio Series in this too.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013850)
Posted by AcademyofDrX on March 7th, 2019 @ 12:48pm CST
Image

Too soon
:(
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013851)
Posted by Randomhero on March 7th, 2019 @ 1:12pm CST
DecepticonFinishline wrote:
william-james88 wrote:also, this proves that unlike what people were thinking, Ironhide is not a big deluxe, he is merely standard size

Image


Yes. But. Sideswipe and Hound are smaller Deluxes. So, even though I, personally, see Prime Wars as a soft reboot of CHUG, I think we may be seeing a new standard in terms of size classes.

But I may be getting ahead of myself by considering Studio Series in this too.



They’re just basing everyone off the old scale guide as close as they can.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013852)
Posted by Wolfman Jake on March 7th, 2019 @ 1:16pm CST
william-james88 wrote:Image


Ouch! That is some rough art quality, even for the G1 cartoon's standards. :shock:
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013855)
Posted by AllNewSuperRobot on March 7th, 2019 @ 1:21pm CST
Wolfman Jake wrote:
william-james88 wrote:Image


Ouch! That is some rough art quality, even for the G1 cartoon's standards. :shock:



It really is a shame whoever animated Call of The Primitives didn't do [a lot] more :(

AcademyofDrX wrote:Image

Too soon
:(


I dunno, I thought that was the best pic :lol:
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013858)
Posted by TF-fan kev777 on March 7th, 2019 @ 1:52pm CST
Wolfman Jake wrote:
william-james88 wrote:Image


Ouch! That is some rough art quality, even for the G1 cartoon's standards. :shock:


Just looking at Trailbreakers knees make my knees hurt. Ankle tilts are wonderful. Knee tilts are painful.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013859)
Posted by AllNewSuperRobot on March 7th, 2019 @ 1:54pm CST
TF-fan kev777 wrote:
Wolfman Jake wrote:
william-james88 wrote:Image


Ouch! That is some rough art quality, even for the G1 cartoon's standards. :shock:


Just looking at Trailbreakers knees make my knees hurt. Ankle tilts are wonderful. Knee tilts are painful.



Image

:lol:
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013860)
Posted by adamage1 on March 7th, 2019 @ 1:59pm CST
It’s really a shame that they left so much of him unpainted, particularly after how the prototypes were presented at SDCC with his wheels, shoulders, upper arms, thighs, and crotch areas plus his weapon all painted:
Image
Image
Image
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013862)
Posted by o.supreme on March 7th, 2019 @ 2:10pm CST
Wolfman Jake wrote:
william-james88 wrote:Image


Ouch! That is some rough art quality, even for the G1 cartoon's standards. :shock:


Still better than anything currently on CN, Nick, and most of Disney XD....
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013863)
Posted by Kyleor on March 7th, 2019 @ 2:11pm CST
william-james88 wrote:While your local Walmart's Transformers section might look like a ghost town (unlike my awesome one), it may also now harbour some new toys.



My local Walmart got rid of their Transformers section completely about a week after getting in some of the Siege line.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013865)
Posted by adamage1 on March 7th, 2019 @ 3:02pm CST
Many of the Walmarts in my area actually reorganized their toy aisles, and they didn’t label the sections correctly. Make certain to do a full walk-through of the aisles to ensure the sections in your stores didn’t just get moved.
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013866)
Posted by Flashwave on March 7th, 2019 @ 3:49pm CST
I really can't wait to find out you're in right now. Your photos, and the sighting in Missouri have me out checking stores in Central Indiana. No luck so far, but we usually don't get things till a couple of weeks after the sightings. I did find a pass on a soundwave figure I just can't get into that mold. It's a nice robot mode, but give me that Transformers Prime spy plane almost any day over whatever that flying brick is.

Ultra Magnus looks good with that rocket launcher hammer, I'm still dying for good hammer for Siege Ultra Magnus and that might just do it. I plan to give my Ironhide the Cannons from Prime search account and would it be compression guns from the CW helicopter bold talking like to serve as his liquid nitrogen gun. So even if I don't let him keep his rocket launcher Hammer, my Ironhide is still going to be very well-armed
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013868)
Posted by Skritz on March 7th, 2019 @ 3:58pm CST
AcademyofDrX wrote:Image

Too soon
:(


"Such nostalgic nonsense."
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013870)
Posted by Wolfman Jake on March 7th, 2019 @ 4:07pm CST
Skritz wrote:
AcademyofDrX wrote:Image

Too soon
:(


"Such nostalgic nonsense."


Skritz wins the Internet today! :lol:
Re: Siege Soundwave's official lamppost mode is hidden on the box, plus new codes (2013871)
Posted by AcademyofDrX on March 7th, 2019 @ 4:34pm CST
:D

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Transformers Podcast: Twincast / Podcast #348 - Uno
Twincast / Podcast #348:
"Uno"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Saturday, April 20th, 2024

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