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*added knockdown for wolves that do the leap attack + increase probab…
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…ility of wolf strikes to occur
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khamukkamu committed Apr 15, 2018
1 parent 02d072f commit 8080ee7
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Showing 3 changed files with 54 additions and 48 deletions.
14 changes: 10 additions & 4 deletions ModuleSystem/module_mission_templates.py
Expand Up @@ -372,7 +372,7 @@
#Kham - Let's increase the likelihood of special attacks for the big guys, as charge attacks are not enough
(try_begin),
(eq, ":agent_trp", "trp_wolf"),
(assign, ":chance", 35),
(assign, ":chance", 45),
(else_try),
(assign, ":chance", 55),
(try_end),
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(else_try),
(eq, ":agent_trp", "trp_wolf"),
(try_begin),
(le, ":rnd", 25),
(le, ":rnd", 10),
(assign, ":anim", "anim_warg_leapattack"),
(else_try),
(assign, ":anim", "anim_wolf_snap"),
Expand Down Expand Up @@ -464,8 +464,14 @@
(assign, ":agents_to_damage", 1),
(else_try),
(eq, ":agent_trp", "trp_wolf"),
(store_random_in_range, reg0, 3, 11), #Kham - reduced from 10, 15, cause there are a lot of wolves
(assign, ":hit_anim", "anim_strike_legs_front"),
(try_begin),
(eq, ":anim", "anim_warg_leapattack"),
(store_random_in_range, reg0, 10, 15), #Kham - reduced from 10, 15, cause there are a lot of wolves
(assign, ":hit_anim", "anim_strike_fly_back"),
(else_try),
(store_random_in_range, reg0, 3, 11), #Kham - reduced from 10, 15, cause there are a lot of wolves
(assign, ":hit_anim", "anim_strike_legs_front"),
(try_end),
(assign, ":agents_to_damage", 1),
(else_try),
(eq, ":agent_trp", "trp_bear"),
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