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Alpha .3-1
I'm uploading this alpha version to test and make sure I have copied all
the files correctly to Github. Afterwards I will release an update via
Github in the "releases" section.
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cubis committed Jul 23, 2013
1 parent b27715f commit 5d04e17
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7 changes: 7 additions & 0 deletions README.md
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Cloned Cube
==

IMPORTANT NOTE: TO LAUNCH THE NEW MAP YOU MUST OPEN THE CONSOLE AND TYPE "map training1"
Cloned Cube is a modification of the Valve game Portal by the modder cubis. This new mod adds a brand new story involving the clone of Chell escaping from Aperture while fighting the villain, CUBiS.

Links
Expand Down Expand Up @@ -34,3 +35,9 @@ Important to note about Github Installation
==

Due to the nature of Source Mods, if you want to clone the repository, you **must** choose the "sourcemods" folder of your Steam directory. A folder called "cc" will be created. Make sure not to rename the folder to another name as that will break some localization in titles within the mod. If you want to install a released zip version from our ModDB or other site, delete the repository and just extract the "cc" folder back into your "sourcemods" folder.

How to Play
==

You can load the map "cc_1" in the "New Game" menu of the mod and selecting "Escape"
You can load the map "training1" by launching the console "~ key" and typing "map training1"
4 changes: 2 additions & 2 deletions maplist.txt
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cc_1
cc_2
training_1
training_2
training1
training2
training_ug1
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"UnlitGeneric"
{
"$basetexture" "console\training1"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
}
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"UnlitGeneric"
{
"$basetexture" "console\training1_widescreen"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
}
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"UnlitGeneric"
{
"$basetexture" "console\training_ug1"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
}
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"UnlitGeneric"
{
"$basetexture" "console\training_ug1_widescreen"
"$vertexcolor" 1
"$vertexalpha" 1
"$ignorez" 1
"$no_fullbright" "1"
"$nolod" "1"
}
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LightmappedGeneric
{
$basetexture effects/super_secret_special_picture
}
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"UnlitGeneric"
{
"$basetexture" "lights/modular_light_1"
"$surfaceprop" "glass"
"%noportal" "1"
}
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"VertexLitGeneric"
{
$basetexture "models/props_cafeteria/diningpanel"
$surfaceprop "metal"

$phong 1

$bumpmap "models/props_cafeteria/diningpanel_normal"
$phongexponent 2
$phongexponenttexture "models/props_cafeteria/diningpanel_exponent"
$phongboost 7
$phongfresnelranges "[0 0.5 1]"
$lightwarptexture "models/props/metal_box_lightwarp.vtf"
}
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"VertexLitGeneric"
{
$basetexture "models/props_cafeteria/kitcheneasel"
$surfaceprop "metal"

$phong 1

$bumpmap "models/props_cafeteria/kitcheneasel_normal"
$phongexponent 7
$phongexponenttexture "models/props_cafeteria/kitcheneasel_exponent"
$phongboost 7
$phongfresnelranges "[0 0.6 1]"
$lightwarptexture "models/props/metal_box_lightwarp.vtf"
}
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"LightmappedGeneric"
{
"$basetexture" "overlays/camera"
"$decal" 1
%keywords "portal,clonedcube,signage,overlay"
}
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"LightmappedGeneric"
{
"$basetexture" "paper/banner_ug"
"$surfaceprop" "paper"
"$bumpmap" "paper/banner_ug_normal"
}
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"LightmappedGeneric"
{
"$basetexture" "paper/blockcubes"
"$surfaceprop" "paper"
}
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"LightmappedGeneric"
{
"$basetexture" "paper/concept212"
"$surfaceprop" "paper"
}
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"LightmappedGeneric"
{
"$basetexture" "paper/cubes"
"$surfaceprop" "paper"
}
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"LightmappedGeneric"
{
"$basetexture" "paper/rules"
"$surfaceprop" "paper"
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{
"$basetexture" "paper/turrets"
"$surfaceprop" "paper"
}
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"LightmappedGeneric"
{
"$basetexture" "paper/ugmap"
"$surfaceprop" "paper"
}
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16 changes: 13 additions & 3 deletions readme.txt
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IMPORTANT NOTE: TO LAUNCH THE NEW MAP YOU MUST OPEN THE CONSOLE AND TYPE "map training1"

Cloned Cube is a modification of the Valve game Portal by the modder cubis. This new mod adds a brand new story involving the clone of Chell escaping from Aperture while fighting the villain, CUBiS.

Links
Expand All @@ -11,11 +13,19 @@ http://steamcommunity.com/groups/cloned-cube
Thank you for supporting the mod and stay tuned for future releases!


HOW TO INSTALL
by cubis
Installation

1. Create a folder titled "cc" in your steamapps/sourcemods folder.
2. Extract files into that folder.
3. Exit and restart Steam.
4. Launch new "Cloned Cube" mod icon in your Steam library.
5. Play!
5. Play!

Important to note about Github Installation

Due to the nature of Source Mods, if you want to clone the repository, you **must** choose the "sourcemods" folder of your Steam directory. A folder called "cc" will be created. Make sure not to rename the folder to another name as that will break some localization in titles within the mod. If you want to install a released zip version from our ModDB or other site, delete the repository and just extract the "cc" folder back into your "sourcemods" folder.

How to Play

You can load the map "cc_1" in the "New Game" menu of the mod and selecting "Escape"
You can load the map "training1" by launching the console "~ key" and typing "map training1"
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25 changes: 25 additions & 0 deletions scenes/training/phonecall.vcd
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// Choreo version 1
actor "phone.actor"
{
channel "sound"
{
event speak "Cloned_Cube.phonecall"
{
time 0.026667 256.350311
param "Cloned_Cube.phonecall"
fixedlength
cctype "cc_master"
cctoken ""
}
}
}

scalesettings
{
"CChoreoView" "96"
"RampTool" "100"
"SceneRampTool" "100"
}
fps 60
snap off
ignorePhonemes off

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